Indie Games for Libraries: Phase I
2015

The goal of the Indie Games for Libraries project, housed at the Technoculture Art and Games Research Center at Concordia University and made possible by a grant from the Knight Foundation, is to make independent video games available to patrons of library systems by fostering legal as well as technological relationships between libraries and independent video game developers. The mission is to devise and build a video game console preloaded with independent games and available for patrons at libraries.

The first phase of the project involved ideation & concept development to create scenarios based on observations as well as discussions with all concerned parties. A working prototype was built using open-source software on an inexpensive mini-personal computer to run a host of indie games.

More info


Producers

Olivier Charbonneau · Prem Sooriyakumar

Participants

Felicity Taylor · Will Robinson · Sydney Warshaw · Morgan Kennedy · Kathryn Jezer-Morton · Lionel Regis · Brian Li

In collaboration with

TAG Hexagram-Concordia · District3 · Goethe Institut

Supported by

Knight Foundation


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